Your team
Activity and waves
How Jellyn counts staff activity in waves, sets the time each wave requires, and ranks your team.
Waves
Activity is counted in waves: stretches of time numbered from 1, one after the other. Shift time, the required time and the leaderboard count the current wave unless you pick another one, or all time. A shift belongs to the wave it started in.
- A wave lasts 7 days by default. Set it to 0 and a wave lasts until management ends it.
- The first wave starts at midnight (UTC) on the day of your server's first shift.
- Nothing runs on a timer: a wave that is over moves on the next time anyone looks.
The Activity page
The Activity page of the dashboard has four parts:
Each staff member's shift time, shifts and punishments logged, and who is behind the required time.
The wave settings, and every wave with its shifts, time and staff.
Every shift of one wave.
Time your staff spent in your ER:LC server, counted by their verified Roblox accounts.
Wave settings
Under Waves, management (the Activity permission) sets:
- Wave length, in days.
- Required time each wave, and the flag for staff who fall short.
They can also end the wave going on (the next starts at once), set when it ends (or let it follow the wave length again), and delete waves that are over, with Undo. A deleted wave's shifts stay, and still count for all time.
In Discord
/activity
/activity staff:@River wave:3Shift time, shifts and punishments logged, for you or another staff member, in the current wave or the one you pick.
/leaderboard
/leaderboard metric:Shift time wave:3Ranks staff by shift time, shifts or punishments logged, 15 to a page. It splits who met the wave's required time from who didn't, and links to the waves on the website.